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14 lines
450 B
C#
14 lines
450 B
C#
using Milimoe.FunGame.Core.Library.Constant;
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namespace Milimoe.FunGame.Core.Interface.Base
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{
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public interface IClientSocket : ISocket
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{
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public bool Receiving { get; }
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public void StartReceiving(Task t);
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public SocketResult Send(SocketMessageType type, params object[] objs);
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public Library.Common.Network.SocketObject Receive();
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public void BindEvent(Delegate Method, bool Remove = false);
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}
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}
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