FunGame-Core/Interface/Base/IClientSocket.cs
2023-03-31 20:34:40 +08:00

14 lines
450 B
C#

using Milimoe.FunGame.Core.Library.Constant;
namespace Milimoe.FunGame.Core.Interface.Base
{
public interface IClientSocket : ISocket
{
public bool Receiving { get; }
public void StartReceiving(Task t);
public SocketResult Send(SocketMessageType type, params object[] objs);
public Library.Common.Network.SocketObject Receive();
public void BindEvent(Delegate Method, bool Remove = false);
}
}