2023-02-26 23:06:34 +08:00

45 lines
1.4 KiB
C#

namespace Milimoe.FunGame.Core.Library.Constant
{
public class SQLConstant
{
/**
* Commands
*/
public const string Command_Select = "Select";
public const string Command_Update = "Update";
public const string Command_Delete = "Delete";
public const string Command_Insert = "Insert";
public const string Command_Set = "Set";
public const string Command_Where = "Where";
public const string Command_From = "From";
public const string Command_All = "*";
public const string Command_Into = "Into";
public const string Command_Values = "Values";
public const string Command_And = "And";
public const string Command_Or = "Or";
/**
* Tables
*/
public const string Table_Users = "Users";
public const string Table_ServerLoginLogs = "ServerLoginLogs";
/**
* Select
*/
public const string Select_Users = $"{Command_Select} {Command_All} {Command_From} {Table_Users}";
/**
* Update
*/
/**
* Insert
*/
public static string Insert_ServerLoginLogs(string ServerName, string ServerKey)
{
return $"{Command_Insert} {Command_Into} {Table_ServerLoginLogs} (ServerName, ServerKey, LoginTime) {Command_Values} ('{ServerName}', '{ServerKey}', '{DateTime.Now}')";
}
}
}