2023-02-21 23:19:47 +08:00

28 lines
829 B
C#

namespace Milimoe.FunGame.Core.Entity
{
public class PassiveSkill : Skill
{
public decimal Reference1 { get; set; } = 0;
public decimal Reference2 { get; set; } = 0;
public decimal Reference3 { get; set; } = 0;
public decimal Reference4 { get; set; } = 0;
public decimal Reference5 { get; set; } = 0;
public decimal Reference6 { get; set; } = 0;
public decimal Reference7 { get; set; } = 0;
public decimal Reference8 { get; set; } = 0;
public decimal Reference9 { get; set; } = 0;
public decimal Reference10 { get; set; } = 0;
internal PassiveSkill()
{
Active = false;
}
internal PassiveSkill(string Name)
{
Active = false;
this.Name = Name;
}
}
}