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28 lines
829 B
C#
28 lines
829 B
C#
namespace Milimoe.FunGame.Core.Entity
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{
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public class PassiveSkill : Skill
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{
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public decimal Reference1 { get; set; } = 0;
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public decimal Reference2 { get; set; } = 0;
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public decimal Reference3 { get; set; } = 0;
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public decimal Reference4 { get; set; } = 0;
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public decimal Reference5 { get; set; } = 0;
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public decimal Reference6 { get; set; } = 0;
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public decimal Reference7 { get; set; } = 0;
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public decimal Reference8 { get; set; } = 0;
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public decimal Reference9 { get; set; } = 0;
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public decimal Reference10 { get; set; } = 0;
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internal PassiveSkill()
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{
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Active = false;
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}
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internal PassiveSkill(string Name)
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{
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Active = false;
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this.Name = Name;
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}
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}
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}
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