mirror of
https://github.com/project-redbud/FunGame-Core.git
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30 lines
839 B
C#
30 lines
839 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Net.Sockets;
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using System.Net;
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using Milimoe.FunGame.Core.Interface;
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using Milimoe.FunGame.Core.Service;
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namespace Milimoe.FunGame.Core.Entity.Network
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{
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public class Socket
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{
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public System.Net.Sockets.Socket Instance { get; }
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private Socket(System.Net.Sockets.Socket Instance)
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{
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this.Instance = Instance;
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}
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public static Socket Connect(string IP, int Port = 22222)
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{
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System.Net.Sockets.Socket? socket = SocketManager.Connect(IP, Port);
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if (socket != null) return new Socket(socket);
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else throw new Milimoe.FunGame.Core.Entity.Exception.SystemError("创建Socket失败。");
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}
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}
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}
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