mirror of
https://github.com/project-redbud/FunGame-Core.git
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33 lines
1.0 KiB
XML
33 lines
1.0 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net6.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<Company>Milimoe</Company>
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<BaseOutputPath>..\bin</BaseOutputPath>
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<Authors>Milimoe</Authors>
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<Title>FunGame.Implement</Title>
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<PackageOutputPath>..\bin</PackageOutputPath>
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<AssemblyVersion>1.0</AssemblyVersion>
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<FileVersion>1.0</FileVersion>
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<RootNamespace>Milimoe.FunGame.Core.Implement</RootNamespace>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<DebugType>embedded</DebugType>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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<DebugType>embedded</DebugType>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\FunGame.Core\FunGame.Core.csproj">
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<Private>False</Private>
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<CopyLocalSatelliteAssemblies>True</CopyLocalSatelliteAssemblies>
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</ProjectReference>
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</ItemGroup>
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</Project>
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