2023-02-21 23:19:47 +08:00

14 lines
343 B
C#

using Milimoe.FunGame.Core.Entity;
namespace Milimoe.FunGame.Desktop.Library
{
public class Usercfg
{
/**
* 玩家设定内容
*/
public static User? LoginUser { get; set; } = null; // 已登录的用户
public static string LoginUserName { get; set; } = ""; // 已登录用户名
}
}