90 lines
2.0 KiB
C#

using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Milimoe.FunGame.Core.Api.Data;
using Milimoe.FunGame.Core.Library.Constant;
namespace Milimoe.FunGame.Core.Service
{
/// <summary>
/// 需要在Server中继承此类实现
/// </summary>
public class SQLManager
{
internal SQLHelper SQLHelper { get; }
internal SQLManager(SQLHelper SQLHelper)
{
this.SQLHelper = SQLHelper;
}
protected virtual int Add(StringBuilder sql, ref SQLResult result)
{
return 0;
}
protected virtual int Add(string sql, ref SQLResult result)
{
return 0;
}
protected virtual SQLResult Execute()
{
return SQLResult.NotFound;
}
protected virtual SQLResult Execute(StringBuilder sql)
{
return SQLResult.NotFound;
}
protected virtual SQLResult Execute(string sql)
{
return SQLResult.NotFound;
}
protected virtual object Query(EntityType type, StringBuilder sql)
{
return General.EntityInstance;
}
protected virtual T? Query<T>(StringBuilder sql)
{
return default;
}
protected virtual object Query(EntityType type, string sql)
{
return General.EntityInstance;
}
protected virtual T? Query<T>(string sql)
{
return default;
}
protected virtual int Remove(StringBuilder sql, ref SQLResult result)
{
return 0;
}
protected virtual int Remove(string sql, ref SQLResult result)
{
return 0;
}
protected virtual int Update(StringBuilder sql, ref SQLResult result)
{
return 0;
}
protected virtual int Update(string sql, ref SQLResult result)
{
return 0;
}
}
}