2022-10-16 17:03:45 +08:00

19 lines
497 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Milimoe.FunGame.Core.Entity.General
{
public class Stock
{
public int Id { get; set; }
public string Name { get; set; } = "";
public User? User { get; set; } = null;
public Hashtable? Characters { get; set; } = new Hashtable();
public Hashtable? Items { get; set; } = new Hashtable();
}
}