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26 lines
845 B
C#
26 lines
845 B
C#
using System.Data;
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namespace Milimoe.FunGame.Core.Entity
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{
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public class ActiveSkill : Skill
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{
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public decimal MP { get; set; } = 0;
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public decimal EP { get; set; } = 0;
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public decimal Reference1 { get; set; } = 0;
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public decimal Reference2 { get; set; } = 0;
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public decimal Reference3 { get; set; } = 0;
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public decimal Reference4 { get; set; } = 0;
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public decimal Reference5 { get; set; } = 0;
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public decimal Reference6 { get; set; } = 0;
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public decimal Reference7 { get; set; } = 0;
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public decimal Reference8 { get; set; } = 0;
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public decimal Reference9 { get; set; } = 0;
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public decimal Reference10 { get; set; } = 0;
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internal ActiveSkill(DataSet? DataSet, int Index = 0)
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{
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Active = true;
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}
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}
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}
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