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16 lines
321 B
C#
16 lines
321 B
C#
using Milimoe.FunGame.Core.Entity;
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using Milimoe.FunGame.Core.Interface.Base;
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namespace Milimoe.FunGame.Core.Api.Factory
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{
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internal class EffectFactory : IFactory<Effect>
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{
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public Type EntityType => typeof(Effect);
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public Effect Create()
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{
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return new();
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}
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}
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}
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