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* 添加适用于DataSet和DateTime的JSON自定义转换器。 * 添加JsonManager,删除JsonObject并仅使用SocketObject * 移除Newtonsoft.Json引用
25 lines
821 B
C#
25 lines
821 B
C#
using System.Text;
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using Milimoe.FunGame.Core.Entity;
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namespace Milimoe.FunGame.Core.Library.Constant
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{
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public class General
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{
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// Static Variable
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public static Empty EntityInstance { get; } = new();
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public static User UnknownUserInstance { get; } = new();
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public static Room HallInstance => Api.Utility.Factory.GetHall();
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public static Encoding DefaultEncoding => Encoding.Unicode;
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public static string GeneralDateTimeFormat => "yyyy-MM-dd HH:mm:ss.fff";
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// Const
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public const int MaxRetryTimes = 20;
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public const int MaxTask_1C2G = 10;
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public const int MaxTask_2C2G = 20;
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public const int MaxTask_4C4G = 40;
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public const int SocketByteSize = 512 * 1024;
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public const int StreamByteSize = 2048;
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}
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}
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