2022-11-24 00:29:06 +08:00

23 lines
604 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Milimoe.FunGame.Core.Entity;
namespace Milimoe.FunGame.Core.Library.Constant
{
public class General
{
// Static Variable
public static Empty EntityInstance { get; } = new();
public static Encoding DEFAULT_ENCODING { get; } = Encoding.UTF8;
// Const
public const int MaxRetryTimes = 20;
public const int MaxTask_1C2G = 10;
public const int MaxTask_General = 20;
public const int MaxTask_4C4G = 40;
}
}