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19 lines
506 B
C#
19 lines
506 B
C#
using Milimoe.FunGame.Core.Entity;
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using System.Text;
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namespace Milimoe.FunGame.Core.Library.Constant
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{
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public class General
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{
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// Static Variable
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public static Empty EntityInstance { get; } = new();
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public static Encoding DefaultEncoding { get; } = Encoding.UTF8;
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// Const
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public const int MaxRetryTimes = 20;
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public const int MaxTask_1C2G = 10;
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public const int MaxTask_General = 20;
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public const int MaxTask_4C4G = 40;
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}
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}
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