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/**
* 此文件保存State状态的枚举
*/
namespace Milimoe.FunGame.Core.Library.Constant
{
public enum StartMatchState
{
Matching,
Success,
Enable,
Cancel
}
public enum RoomState
{
Created,
Closed,
Matching,
Gaming,
Complete
}
public enum OnlineState
{
Offline,
Online,
Matching,
InRoom,
Gaming
}
public enum ClientState
{
WaitConnect,
WaitLogin,
Online,
InRoom
}
}