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16 lines
438 B
C#
16 lines
438 B
C#
using Milimoe.FunGame.Core.Library.Constant;
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namespace Milimoe.FunGame.Core.Entity
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{
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public abstract class Skill
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{
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public int Id { get; set; }
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public string Name { get; set; } = "";
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public string Describe { get; set; } = "";
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public char Key { get; set; }
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public bool Active { get; set; }
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public bool Enable { get; set; }
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public MagicType MagicType { get; set; }
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}
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}
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