2022-10-16 17:03:45 +08:00

25 lines
476 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Milimoe.FunGame.Core.Entity.General
{
public class PassiveItem : Item
{
public PassiveSkill? Skill { get; set; } = null;
internal PassiveItem()
{
Active = false;
}
internal PassiveItem(string Name)
{
Active = false;
this.Name = Name;
}
}
}