FunGame-Core/FunGame.Core/Service/SocketManager.cs

23 lines
454 B
C#

using Milimoe.FunGame.Core.Interface.Base;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Milimoe.FunGame.Core.Service
{
internal class SocketManager : ISocket
{
int ISocket.Read()
{
throw new NotImplementedException();
}
int ISocket.Send()
{
throw new NotImplementedException();
}
}
}