FunGame-Core/Entity/System/Inventory.cs

18 lines
464 B
C#

namespace Milimoe.FunGame.Core.Entity
{
public class Inventory
{
public long Id => User.Id;
public string Name { get; set; } = "";
public User User { get; }
public Dictionary<string, Character> Characters { get; } = [];
public Dictionary<string, Item> Items { get; } = [];
internal Inventory(User user)
{
User = user;
Name = user.Username + "的库存";
}
}
}