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* 添加SQLite模式 * 将Hashtable转为Dictionary<string, object>,因为它具有性能优势 * 添加GamingRequest用于区分Gaming * 模组中AfterLoad方法现已移动至加载器完全加载完毕后触发 * 删除了服务器对GameModule的加载,现在只会加载GameModuleServer
12 lines
258 B
C#
12 lines
258 B
C#
using Milimoe.FunGame.Core.Library.Constant;
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namespace Milimoe.FunGame.Core.Interface.Base
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{
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public interface IBaseSocket
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{
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public SocketRuntimeType Runtime { get; }
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public Guid Token { get; }
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public void Close();
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}
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}
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