2022-09-05 00:15:41 +08:00

19 lines
462 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FunGame.Core.Api.Model.Entity
{
public abstract class Skill
{
public int Id { get; set; }
public string Name { get; set; } = "";
public string Describe { get; set; } = "";
public char Key { get; set; }
public bool Active { get; set; }
public bool Enable { get; set; }
}
}