FunGame-Core/Entity/Explore/InteractionPoint.cs

16 lines
413 B
C#

using Milimoe.FunGame.Core.Interface.Entity;
namespace Milimoe.FunGame.Core.Entity
{
public class InteractionPoint : BaseEntity
{
public int CustomValue { get; set; } = 0;
public string Description { get; set; } = "";
public override bool Equals(IBaseEntity? other)
{
return other is InteractionPoint && other.GetIdName() == GetIdName();
}
}
}