FunGame-Core/Entity/BaseEntity.cs
2023-03-31 20:34:40 +08:00

21 lines
575 B
C#

using System.Collections;
using Milimoe.FunGame.Core.Interface.Entity;
namespace Milimoe.FunGame.Core.Entity
{
public abstract class BaseEntity : IBaseEntity
{
public virtual long Id { get; set; } = 0;
public virtual Guid Guid { get; set; } = Guid.Empty;
public virtual string Name { get; set; } = "";
public abstract bool Equals(IBaseEntity? other);
public abstract IEnumerator<IBaseEntity> GetEnumerator();
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
}
}