using Milimoe.FunGame.Core.Library.Constant; namespace Milimoe.FunGame.Core.Entity { public class UserProfile { /// /// 头像链接 /// public string AvatarUrl { get; set; } = ""; /// /// 签名 /// public string Signature { get; set; } = ""; /// /// 性别 /// public string Gender { get; set; } = ""; /// /// 生日 /// public DateTime BirthDay { get; set; } = General.DefaultTime; /// /// 关注者 /// public int Followers { get; set; } = 0; /// /// 正在关注 /// public int Following { get; set; } = 0; /// /// 头衔 /// public string Title { get; set; } = ""; /// /// 用户组 /// public string UserGroup { get; set; } = ""; } }