using Milimoe.FunGame.Core.Api.Data;
using Milimoe.FunGame.Core.Library.Constant;
using System.Text;
namespace Milimoe.FunGame.Core.Service
{
///
/// 需要在Server中继承此类实现
///
public class SQLManager
{
internal SQLHelper SQLHelper { get; }
internal SQLManager(SQLHelper SQLHelper)
{
this.SQLHelper = SQLHelper;
}
protected virtual int Add(StringBuilder sql, ref SQLResult result)
{
return 0;
}
protected virtual int Add(string sql, ref SQLResult result)
{
return 0;
}
protected virtual SQLResult Execute()
{
return SQLResult.NotFound;
}
protected virtual SQLResult Execute(StringBuilder sql)
{
return SQLResult.NotFound;
}
protected virtual SQLResult Execute(string sql)
{
return SQLResult.NotFound;
}
protected virtual object Query(EntityType type, StringBuilder sql)
{
return General.EntityInstance;
}
protected virtual T? Query(StringBuilder sql)
{
return default;
}
protected virtual object Query(EntityType type, string sql)
{
return General.EntityInstance;
}
protected virtual T? Query(string sql)
{
return default;
}
protected virtual int Remove(StringBuilder sql, ref SQLResult result)
{
return 0;
}
protected virtual int Remove(string sql, ref SQLResult result)
{
return 0;
}
protected virtual int Update(StringBuilder sql, ref SQLResult result)
{
return 0;
}
protected virtual int Update(string sql, ref SQLResult result)
{
return 0;
}
}
}