using Milimoe.FunGame.Core.Api.Data; using Milimoe.FunGame.Core.Library.Constant; using System.Text; namespace Milimoe.FunGame.Core.Service { /// /// 需要在Server中继承此类实现 /// public class SQLManager { internal SQLHelper SQLHelper { get; } internal SQLManager(SQLHelper SQLHelper) { this.SQLHelper = SQLHelper; } protected virtual int Add(StringBuilder sql, ref SQLResult result) { return 0; } protected virtual int Add(string sql, ref SQLResult result) { return 0; } protected virtual SQLResult Execute() { return SQLResult.NotFound; } protected virtual SQLResult Execute(StringBuilder sql) { return SQLResult.NotFound; } protected virtual SQLResult Execute(string sql) { return SQLResult.NotFound; } protected virtual object Query(EntityType type, StringBuilder sql) { return General.EntityInstance; } protected virtual T? Query(StringBuilder sql) { return default; } protected virtual object Query(EntityType type, string sql) { return General.EntityInstance; } protected virtual T? Query(string sql) { return default; } protected virtual int Remove(StringBuilder sql, ref SQLResult result) { return 0; } protected virtual int Remove(string sql, ref SQLResult result) { return 0; } protected virtual int Update(StringBuilder sql, ref SQLResult result) { return 0; } protected virtual int Update(string sql, ref SQLResult result) { return 0; } } }