using Milimoe.FunGame.Core.Interface.Entity; using System.Collections; namespace Milimoe.FunGame.Core.Entity { public abstract class BaseEntity : IBaseEntity { public long Id { get; set; } = 0; public Guid Guid { get; set; } = Guid.Empty; public string Name { get; set; } = ""; public abstract bool Equals(IBaseEntity? other); public abstract IEnumerator GetEnumerator(); IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); } } }