using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Milimoe.FunGame.Desktop.UI
{
public partial class Login : Form
{
private int loc_x, loc_y; // 窗口当前坐标
public Login()
{
InitializeComponent();
}
///
/// 鼠标按下,开始移动主窗口
///
///
///
private void Title_MouseDown(object sender, MouseEventArgs e)
{
//判断是否为鼠标左键
if (e.Button == MouseButtons.Left)
{
//获取鼠标左键按下时的位置
loc_x = e.Location.X;
loc_y = e.Location.Y;
}
}
///
/// 鼠标移动,正在移动主窗口
///
///
///
private void Title_MouseMove(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Left)
{
//计算鼠标移动距离
Left += e.Location.X - loc_x;
Top += e.Location.Y - loc_y;
}
}
///
/// 打开注册界面
///
///
///
private void RegButton_Click(object sender, EventArgs e)
{
new Register().ShowDialog();
}
///
/// 关闭窗口
///
///
///
private void ExitButton_Click(object sender, EventArgs e)
{
Dispose();
}
}
}