using Milimoe.FunGame.Core.Library.Constant;
namespace Milimoe.FunGame.Core.Entity
{
public class UserProfile
{
///
/// 头像链接
///
public string AvatarUrl { get; set; } = "";
///
/// 签名
///
public string Signature { get; set; } = "";
///
/// 性别
///
public string Gender { get; set; } = "";
///
/// 生日
///
public DateTime BirthDay { get; set; } = General.DefaultTime;
///
/// 关注者
///
public int Followers { get; set; } = 0;
///
/// 正在关注
///
public int Following { get; set; } = 0;
///
/// 头衔
///
public string Title { get; set; } = "";
///
/// 用户组
///
public string UserGroup { get; set; } = "";
}
}