using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Milimoe.FunGame.Core.Entity; namespace Milimoe.FunGame.Core.Entity { public class Inventory { public int Id { get; set; } public string Name { get; set; } = ""; public User? User { get; set; } = null; public Hashtable? Characters { get; set; } = new Hashtable(); public Hashtable? Items { get; set; } = new Hashtable(); } }