using System.Text.Json; using Milimoe.FunGame.Core.Api.Utility; using Milimoe.FunGame.Core.Entity; using Milimoe.FunGame.Core.Library.Common.Architecture; using Milimoe.FunGame.Core.Library.Constant; namespace Milimoe.FunGame.Core.Library.Common.JsonConverter { public class ItemConverter : BaseEntityConverter { public override Item NewInstance() { return new(); } public override void ReadPropertyName(ref Utf8JsonReader reader, string propertyName, JsonSerializerOptions options, ref Item result) { switch (propertyName) { case nameof(Item.Id): result.Id = reader.GetInt64(); break; case nameof(Item.Name): result.Name = reader.GetString() ?? ""; break; case nameof(Item.Description): result.Description = reader.GetString() ?? ""; break; case nameof(Item.GeneralDescription): result.GeneralDescription = reader.GetString() ?? ""; break; case nameof(Item.BackgroundStory): result.BackgroundStory = reader.GetString() ?? ""; break; case nameof(Item.ItemType): result.ItemType = (ItemType)reader.GetInt32(); break; case nameof(Item.WeaponType): result.WeaponType = (WeaponType)reader.GetInt32(); break; case nameof(Item.EquipSlotType): result.EquipSlotType = (EquipSlotType)reader.GetInt32(); break; case nameof(Item.QualityType): result.QualityType = (QualityType)reader.GetInt32(); break; case nameof(Item.RarityType): result.RarityType = (RarityType)reader.GetInt32(); break; case nameof(Item.RankType): result.RankType = (ItemRankType)reader.GetInt32(); break; case nameof(Item.IsInGameItem): result.IsInGameItem = reader.GetBoolean(); break; case nameof(Item.Equipable): result.Equipable = reader.GetBoolean(); break; case nameof(Item.IsPurchasable): result.IsPurchasable = reader.GetBoolean(); break; case nameof(Item.Price): result.Price = reader.GetDouble(); break; case nameof(Item.IsSellable): result.IsSellable = reader.GetBoolean(); break; case nameof(Item.NextSellableTime): string dateString = reader.GetString() ?? ""; if (DateTime.TryParseExact(dateString, General.GeneralDateTimeFormat, null, System.Globalization.DateTimeStyles.None, out DateTime sellableDate)) { result.NextSellableTime = sellableDate; } else { result.NextSellableTime = DateTime.MinValue; } break; case nameof(Item.IsTradable): result.IsTradable = reader.GetBoolean(); break; case nameof(Item.NextTradableTime): dateString = reader.GetString() ?? ""; if (DateTime.TryParseExact(dateString, General.GeneralDateTimeFormat, null, System.Globalization.DateTimeStyles.None, out DateTime tradableDate)) { result.NextTradableTime = tradableDate; } else { result.NextTradableTime = DateTime.MinValue; } break; case nameof(Item.Skills): SkillGroup skills = NetworkUtility.JsonDeserialize(ref reader, options) ?? new(); result.Skills.Active = skills.Active; result.Skills.Passives = skills.Passives; break; } } public override void Write(Utf8JsonWriter writer, Item value, JsonSerializerOptions options) { writer.WriteStartObject(); writer.WriteNumber(nameof(Item.Id), (int)value.Id); writer.WriteString(nameof(Item.Name), value.Name); writer.WriteString(nameof(Item.Description), value.Description); writer.WriteString(nameof(Item.GeneralDescription), value.GeneralDescription); writer.WriteString(nameof(Item.BackgroundStory), value.BackgroundStory); writer.WriteNumber(nameof(Item.ItemType), (int)value.ItemType); writer.WriteNumber(nameof(Item.WeaponType), (int)value.WeaponType); writer.WriteNumber(nameof(Item.EquipSlotType), (int)value.EquipSlotType); writer.WriteNumber(nameof(Item.QualityType), (int)value.QualityType); writer.WriteNumber(nameof(Item.RarityType), (int)value.RarityType); writer.WriteNumber(nameof(Item.RankType), (int)value.RankType); writer.WriteBoolean(nameof(Item.IsInGameItem), value.IsInGameItem); writer.WriteBoolean(nameof(Item.Equipable), value.Equipable); writer.WriteBoolean(nameof(Item.IsPurchasable), value.IsPurchasable); writer.WriteNumber(nameof(Item.Price), value.Price); if (!value.IsSellable) { writer.WriteBoolean(nameof(Item.IsSellable), value.IsSellable); writer.WriteString(nameof(Item.NextSellableTime), value.NextSellableTime.ToString(General.GeneralDateTimeFormat)); } if (!value.IsTradable) { writer.WriteBoolean(nameof(Item.IsTradable), value.IsTradable); writer.WriteString(nameof(Item.NextTradableTime), value.NextTradableTime.ToString(General.GeneralDateTimeFormat)); } writer.WritePropertyName(nameof(Item.Skills)); JsonSerializer.Serialize(writer, value.Skills, options); writer.WriteEndObject(); } } }