namespace Milimoe.FunGame.Core.Library.Constant { public class SQLConstant { /** * Commands */ public const string Command_Select = "Select"; public const string Command_Update = "Update"; public const string Command_Delete = "Delete"; public const string Command_Insert = "Insert"; public const string Command_Set = "Set"; public const string Command_Where = "Where"; public const string Command_From = "From"; public const string Command_All = "*"; public const string Command_Into = "Into"; public const string Command_Values = "Values"; public const string Command_And = "And"; public const string Command_Or = "Or"; /** * Tables */ public const string Table_Users = "Users"; public const string Table_ServerLoginLogs = "ServerLoginLogs"; /** * Select */ public const string Select_Users = $"{Command_Select} {Command_All} {Command_From} {Table_Users}"; /** * Update */ /** * Insert */ public static string Insert_ServerLoginLogs(string ServerName, string ServerKey) { return $"{Command_Insert} {Command_Into} {Table_ServerLoginLogs} (ServerName, ServerKey, LoginTime) {Command_Values} ('{ServerName}', '{ServerKey}', '{DateTime.Now}')"; } } }