using System.Collections;
using Milimoe.FunGame.Core.Interface.Addons;
using Milimoe.FunGame.Core.Library.Common.Addon;
namespace Milimoe.FunGame.Core.Controller
{
///
/// 这是通用的控制器,仅提供基本功能
///
/// Addon的类型,如或者
public class BaseAddonController where T : IAddon
{
///
/// 控制器的本体
///
public T Addon { get; }
///
/// 输出系统消息
///
protected Action MaskMethod_WriteLine { get; set; }
///
/// 输出错误消息
///
protected Action MaskMethod_Error { get; set; }
///
/// 输出系统消息
///
///
///
public void WriteLine(string msg) => MaskMethod_WriteLine(msg);
///
/// 输出错误消息
///
///
///
public void Error(Exception e) => MaskMethod_Error(e);
///
/// 新建一个BaseAddonController
///
///
///
public BaseAddonController(IAddon addon, Hashtable delegates)
{
Addon = (T)addon;
if (delegates.ContainsKey("WriteLine")) MaskMethod_WriteLine = delegates["WriteLine"] != null ? (Action)delegates["WriteLine"]! : new(DefaultPrint);
if (delegates.ContainsKey("Error")) MaskMethod_Error = delegates["Error"] != null ? (Action)delegates["Error"]! : new(DefaultPrint);
MaskMethod_WriteLine ??= new(DefaultPrint);
MaskMethod_Error ??= new(DefaultPrint);
}
///
/// 默认的输出错误消息方法
///
///
///
private void DefaultPrint(string msg) => Console.Write("\r" + msg + "\n\r> ");
///
/// 输出错误消息
///
///
///
private void DefaultPrint(Exception e) => DefaultPrint(e.ToString());
}
}