using Milimoe.FunGame.Core.Interface.Base; using Milimoe.FunGame.Core.Library.Common.Addon; using Milimoe.FunGame.Core.Library.Constant; namespace Milimoe.FunGame.Core.Interface.Addons { public interface IGameModuleServer : IAddon, IAddonController, IGameModuleDepend { public bool StartServer(GamingObject obj, params object[] args); public Task> GamingMessageHandler(IServerModel model, GamingType type, Dictionary data); } }