using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Milimoe.FunGame.Core.Entity; namespace Milimoe.FunGame.Core.Library.Exception { public class SystemError : System.Exception { public string Name { get; } = ""; public new string StackTrace { get => base.StackTrace ?? ""; } private System.Exception e { get; } public SystemError() { e = new System.Exception(); } public SystemError(string Name) { this.Name = Name; e = new System.Exception(Name); } public string GetErrorInfo() { return e.GetErrorInfo(); } } }