using Milimoe.FunGame.Core.Entity; using Milimoe.FunGame.Core.Library.Constant; namespace Milimoe.FunGame.Core.Model.PrefabricatedEntity { /// /// 继承此类以表示勇气指令技能 /// public abstract class CourageCommandSkill(Character? character = null) : Skill(SkillType.Skill, character) { } }