using Milimoe.FunGame.Core.Library.Common.Event; using Milimoe.FunGame.Desktop.Library.Component; using Milimoe.FunGame.Desktop.Library; using Milimoe.FunGame.Desktop.Model; namespace Milimoe.FunGame.Desktop.Controller { public class RegisterController { public static bool Reg(params object[]? objs) { if (RunTime.Register != null) RunTime.Register.OnBeforeRegEvent(RunTime.Register.EventArgs); bool result = RegisterModel.Reg(objs); if (!result) { ShowMessage.ErrorMessage("注册失败!!", "注册失败", 5); if (RunTime.Register != null) RunTime.Register.OnFailedRegEvent(RunTime.Register.EventArgs); } return result; } public static bool CheckReg(params object[]? objs) { bool result = RegisterModel.CheckReg(objs); if (!result) { ShowMessage.ErrorMessage("注册失败!!", "注册失败", 5); if (RunTime.Register != null) RunTime.Register.OnFailedRegEvent(RunTime.Register.EventArgs); } return result; } } }