namespace Milimoe.FunGame.Core.Entity
{
///
/// 用于动态扩展物品
///
public class OpenItem : Item
{
public override long Id { get; set; }
public override string Name { get; set; }
public OpenItem(long id, string name, Dictionary args)
{
Id = id;
Name = name;
foreach (string key in args.Keys)
{
Others[key] = args[key];
}
}
}
}