namespace Milimoe.FunGame.Core.Entity { /// /// 用于动态扩展物品 /// public class OpenItem : Item { public override long Id { get; set; } public override string Name { get; set; } public OpenItem(long id, string name, Dictionary args) { Id = id; Name = name; foreach (string key in args.Keys) { Others[key] = args[key]; } } } }