using Milimoe.FunGame.Core.Interface.Base; using Milimoe.FunGame.Core.Library.Common.Network; using Milimoe.FunGame.Core.Library.Constant; namespace Milimoe.FunGame.Core.Interface.HTTP { public interface IHTTPClient : IBaseSocket { public Task Send(SocketMessageType type, params object[] objs); public SocketObject SocketObject_Handler(SocketObject objs); } }