/** * 此文件保存Result(结果)的枚举 */ namespace Milimoe.FunGame.Core.Library.Constant { public enum MessageResult { OK, Cancel, Yes, No, Retry } public enum EventResult { Success, Fail, NoEventImplement } public enum SocketResult { Success, Fail, NotSent, NotReceived } public enum RequestResult { Success, Fail, Missing } public enum ConnectResult { Success, ConnectFailed, CanNotConnect, FindServerFailed } public enum SQLResult { Success, Fail, NotFound, SQLError, IsExist } public enum MailSendResult { Success, Fail, NotSend } public enum DamageResult { Normal, Critical, Evaded } }