using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FunGame.Core.Api.Model.Enum { public static class SocketEnums { public enum Type { GetNotice = 1, Login = 2, CheckLogin = 3, Logout = 4, HeartBeat = 5 } public const string TYPE_UNKNOWN = "Unknown Type"; public const string TYPE_GetNotice = "GetNotice"; public const string TYPE_Login = "Login"; public const string TYPE_CheckLogin = "CheckLogin"; public const string TYPE_Logout = "Logout"; public const string TYPE_HeartBeat = "HeartBeat"; } }