namespace Milimoe.FunGame.Core.Interface { public interface IGameMode : IAddon, IGamingConnectEventHandler, IGamingDisconnectEventHandler, IGamingReconnectEventHandler, IGamingBanCharacterEventHandler, IGamingPickCharacterEventHandler, IGamingRandomEventHandler, IGamingRoundEventHandler, IGamingLevelUpEventHandler, IGamingMoveEventHandler, IGamingAttackEventHandler, IGamingSkillEventHandler, IGamingItemEventHandler, IGamingMagicEventHandler, IGamingBuyEventHandler, IGamingSuperSkillEventHandler, IGamingPauseEventHandler, IGamingUnpauseEventHandler, IGamingSurrenderEventHandler, IGamingUpdateInfoEventHandler, IGamingPunishEventHandler { public abstract bool StartUI(params object[] args); } }