milimoe
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c51b7c50fa
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统一命名 并禁止GameModuleServer调用DataRequest (#81)
* 统一命名 并禁止GameModuleServer调用DataRequest
* 添加了GameModuleDepend (依赖集合) 用于整合Maps Characters Items Skills
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2024-08-01 20:40:25 +08:00 |
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milimoe
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30d10d6e22
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为DataRequest添加RequestID以防止多线程时冲突;修改AsyncAwaiter等待逻辑 (#77)
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2024-07-27 00:43:22 +08:00 |
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milimoe
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7bc244ff49
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添加HTTP相关(WebSocket) (#74)
* 添加HTTP相关(WebSocket)
* 添加WebDataRequest
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2024-05-11 13:14:08 +08:00 |
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milimoe
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37c4c54445
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.NET 8 (#61)
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2023-11-25 01:44:17 +08:00 |
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33a42eae53
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添加事务接口
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2023-11-24 20:31:20 +08:00 |
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milimoe
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e7214c3fb9
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添加新的枚举、字符常量和方法 (#59)
* 添加大量新的枚举,添加缺少的枚举字符串,修改枚举转字符串方法的位置
* 添加StartGame和Gaming的SocketHandler方法
* 添加MainInvokeType.StartGame
* 优化代码格式
* 添加默认的User.ToString()
* 添加EndGame
* 添加GameMode.GetTypeString
* 添加GameMode.GetRoomType
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2023-11-23 00:43:34 +08:00 |
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965ce01875
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添加结果行查询
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2023-10-17 22:04:42 +08:00 |
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c3c153635f
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Add Authenticator
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2023-10-16 20:56:01 +08:00 |
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milimoe
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3825780bd4
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提供底层Connect和Disconnect (#52)
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2023-09-09 00:20:54 +08:00 |
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milimoe
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930dbbacaa
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添加 Main_Chat
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2023-09-02 21:31:58 +08:00 |
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milimoe
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b9d9932ac2
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明显区分Socket和DataRequest (#50)
* 明显区分Socket和DataRequest
* 删除了SocketHandler_Connect方法
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2023-08-31 19:40:06 +08:00 |
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milimoe
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9c0f742f00
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DataRequest:添加长运行模式和关闭事件 (#41)
* DataRequest:添加长运行模式和关闭事件
* Update SocketHandlerController.cs
---------
Co-authored-by: Yezi <53083103+yeziuku@users.noreply.github.com>
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2023-07-18 00:14:01 +08:00 |
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ba681814eb
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修改Dispose()调用位置
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2023-07-16 16:57:41 +08:00 |
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8db6fd0512
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仅使用Controller,删除重复的Model;修改EventArgs的构造方法
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2023-07-16 00:41:36 +08:00 |
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ea682b90ff
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项目结构调整
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2023-07-14 21:12:14 +08:00 |
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4664bfbc29
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优化AsyncAwaiter和SocketHandler
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2023-07-13 01:03:58 +08:00 |
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milimoe
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3614747433
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支持DataRequest.SendRequest异步 (#39)
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2023-07-12 12:04:36 +08:00 |
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milimoe
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247090341f
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找回密码 第二部分 (#37)
* 常量更新
* 添加枚举:Login_UpdatePassword
* 添加Hashtable反序列化方法
Server那边没有Request对象
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Co-authored-by: Yezi <53083103+yeziuku@users.noreply.github.com>
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2023-06-30 13:56:23 +08:00 |
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Yezi
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ae4f8aa7aa
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GetResult<T>可以直接返回JsonManager.GetObject (#34)
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2023-06-24 01:34:16 +08:00 |
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milimoe
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5e3767036f
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Extend MailServices (#35)
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2023-06-24 01:33:40 +08:00 |
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milimoe
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b4ce65a35b
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更新 DataRequest, RunTime, GameMode; 添加 FunGameConfig (#33)
* 更新DataRequest GetResult<T>
* 更新了DataRequest的构造方法,以及RunTime类
* 更新RunTime控制器
* 从Desktop复制Config到Core;更新常量
* 添加GameMode
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2023-06-19 09:07:20 +08:00 |
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milimoe
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d25dd8d2e3
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添加自定义 Converter (#31)
* 添加DataTable Converter
* 修改DataSet Converter,支持多个Tables反序列化,此转换器也支持兼容DataTable
* 修改构造方法、工厂方法,添加常用类自定义转换器
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2023-06-10 01:01:45 +08:00 |
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Yezi
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133fef14d7
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Update DataRequest Setter (#28)
* Update DataRequest Setter
* Fixed some json bug (#29)
* JsonManager应是internal的
---------
Co-authored-by: milimoe <110188673+milimoe@users.noreply.github.com>
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2023-06-05 00:31:45 +08:00 |
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milimoe
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372c7e2495
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Add ForgetPassword Query and Update SendRequest (#25)
* 为SendRequest添加返回值
* 添加ForgetPassword相关表和查询
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2023-05-27 16:07:20 +08:00 |
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milimoe
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3eda4b8167
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Update DataRequest And Socket MISC. (#24)
* Update DataRequest And Socket MISC.
* Delete unused code
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2023-05-23 09:22:02 +08:00 |
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milimoe
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d7609de7f6
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添加DataRequest返回结果 (#22)
* Add DataRequest Result Table
* Delete Unused ConcurrentQueue
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2023-05-17 11:07:52 +08:00 |
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milimoe
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267bb162a1
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Update Controllers And Models (#18)
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2023-04-23 01:25:16 +08:00 |
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milimoe
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ecdb321eb6
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Fix #15; Start to Rebuild Architecture. (#16)
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2023-04-18 20:28:05 +08:00 |
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milimoe
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c9a7ea88b2
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移动Library.Server到Library.Common.Architecture (#11)
* 移动Library.Server到Library.Common.Architecture
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2023-04-10 00:44:59 +08:00 |
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Mili
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953c02d06f
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移动DataRequest
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2023-04-01 11:33:58 +08:00 |
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Mili
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06cebcffd9
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FunGame Core
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2023-03-31 20:34:40 +08:00 |
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