12 Commits

Author SHA1 Message Date
64d2619281
设置为引用模式 2023-09-09 16:21:24 +08:00
3c5dc29491
BeforeConnect添加参数 2023-09-09 16:16:30 +08:00
ec5e34a356
删除ip和port的二次验证 2023-09-09 16:09:20 +08:00
milimoe
3825780bd4
提供底层Connect和Disconnect (#52) 2023-09-09 00:20:54 +08:00
1c4e796f09
添加缺少的SocketMessageHandler 2023-09-05 20:28:38 +08:00
milimoe
b9d9932ac2
明显区分Socket和DataRequest (#50)
* 明显区分Socket和DataRequest

* 删除了SocketHandler_Connect方法
2023-08-31 19:40:06 +08:00
milimoe
9c0f742f00
DataRequest:添加长运行模式和关闭事件 (#41)
* DataRequest:添加长运行模式和关闭事件

* Update SocketHandlerController.cs

---------

Co-authored-by: Yezi <53083103+yeziuku@users.noreply.github.com>
2023-07-18 00:14:01 +08:00
1cce3d12ab
添加参数 2023-07-16 17:27:57 +08:00
6f8d4b43f1
RunTime添加抽象方法 2023-07-16 17:01:32 +08:00
8db6fd0512
仅使用Controller,删除重复的Model;修改EventArgs的构造方法 2023-07-16 00:41:36 +08:00
milimoe
b4ce65a35b
更新 DataRequest, RunTime, GameMode; 添加 FunGameConfig (#33)
* 更新DataRequest GetResult<T>

* 更新了DataRequest的构造方法,以及RunTime类

* 更新RunTime控制器

* 从Desktop复制Config到Core;更新常量

* 添加GameMode
2023-06-19 09:07:20 +08:00
milimoe
267bb162a1
Update Controllers And Models (#18) 2023-04-23 01:25:16 +08:00