From f0995aa01d40e46f82ec8e5cf91a7d768b635c62 Mon Sep 17 00:00:00 2001 From: Mili Date: Wed, 15 Feb 2023 22:50:38 +0800 Subject: [PATCH] tine --- FunGame.Core/Entity/Item/Item.cs | 2 +- FunGame.Core/Entity/Item/PassiveItem.cs | 4 ++-- FunGame.Core/Interface/Entity/{ => Base}/BaseEntity.cs | 2 +- FunGame.Core/Interface/Entity/{ => Base}/IBaseEntity.cs | 2 +- FunGame.Core/Interface/Entity/{ => Property}/IActiveEnable.cs | 0 FunGame.Core/Interface/Entity/{ => Typical}/ICharacter.cs | 0 FunGame.Core/Interface/Entity/{ => Typical}/IItem.cs | 0 7 files changed, 5 insertions(+), 5 deletions(-) rename FunGame.Core/Interface/Entity/{ => Base}/BaseEntity.cs (89%) rename FunGame.Core/Interface/Entity/{ => Base}/IBaseEntity.cs (94%) rename FunGame.Core/Interface/Entity/{ => Property}/IActiveEnable.cs (100%) rename FunGame.Core/Interface/Entity/{ => Typical}/ICharacter.cs (100%) rename FunGame.Core/Interface/Entity/{ => Typical}/IItem.cs (100%) diff --git a/FunGame.Core/Entity/Item/Item.cs b/FunGame.Core/Entity/Item/Item.cs index 0dcb855..7533219 100644 --- a/FunGame.Core/Entity/Item/Item.cs +++ b/FunGame.Core/Entity/Item/Item.cs @@ -17,7 +17,7 @@ namespace Milimoe.FunGame.Core.Entity public bool Enable { get; set; } public Character? Character { get; set; } = null; - public override IEnumerator GetEnumerator() + public override IEnumerator GetEnumerator() { return GetEnumerator(); } diff --git a/FunGame.Core/Entity/Item/PassiveItem.cs b/FunGame.Core/Entity/Item/PassiveItem.cs index 204dc3f..5c79994 100644 --- a/FunGame.Core/Entity/Item/PassiveItem.cs +++ b/FunGame.Core/Entity/Item/PassiveItem.cs @@ -1,10 +1,10 @@ -using Milimoe.FunGame.Core.Interface.Entity; -using System; +using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; +using Milimoe.FunGame.Core.Interface.Entity; namespace Milimoe.FunGame.Core.Entity { diff --git a/FunGame.Core/Interface/Entity/BaseEntity.cs b/FunGame.Core/Interface/Entity/Base/BaseEntity.cs similarity index 89% rename from FunGame.Core/Interface/Entity/BaseEntity.cs rename to FunGame.Core/Interface/Entity/Base/BaseEntity.cs index 5c691f2..c7b78ff 100644 --- a/FunGame.Core/Interface/Entity/BaseEntity.cs +++ b/FunGame.Core/Interface/Entity/Base/BaseEntity.cs @@ -14,7 +14,7 @@ namespace Milimoe.FunGame.Core.Interface.Entity public string Name { get; set; } = ""; public abstract bool Equals(IBaseEntity? other); - public abstract IEnumerator GetEnumerator(); + public abstract IEnumerator GetEnumerator(); IEnumerator IEnumerable.GetEnumerator() { diff --git a/FunGame.Core/Interface/Entity/IBaseEntity.cs b/FunGame.Core/Interface/Entity/Base/IBaseEntity.cs similarity index 94% rename from FunGame.Core/Interface/Entity/IBaseEntity.cs rename to FunGame.Core/Interface/Entity/Base/IBaseEntity.cs index acd3b6f..d9d4f8d 100644 --- a/FunGame.Core/Interface/Entity/IBaseEntity.cs +++ b/FunGame.Core/Interface/Entity/Base/IBaseEntity.cs @@ -7,7 +7,7 @@ using System.Threading.Tasks; namespace Milimoe.FunGame.Core.Interface.Entity { - public interface IBaseEntity : IEquatable, IEnumerable + public interface IBaseEntity : IEquatable, IEnumerable { public int Id { get; } public Guid Guid { get; } diff --git a/FunGame.Core/Interface/Entity/IActiveEnable.cs b/FunGame.Core/Interface/Entity/Property/IActiveEnable.cs similarity index 100% rename from FunGame.Core/Interface/Entity/IActiveEnable.cs rename to FunGame.Core/Interface/Entity/Property/IActiveEnable.cs diff --git a/FunGame.Core/Interface/Entity/ICharacter.cs b/FunGame.Core/Interface/Entity/Typical/ICharacter.cs similarity index 100% rename from FunGame.Core/Interface/Entity/ICharacter.cs rename to FunGame.Core/Interface/Entity/Typical/ICharacter.cs diff --git a/FunGame.Core/Interface/Entity/IItem.cs b/FunGame.Core/Interface/Entity/Typical/IItem.cs similarity index 100% rename from FunGame.Core/Interface/Entity/IItem.cs rename to FunGame.Core/Interface/Entity/Typical/IItem.cs