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Add CreateRoomException and BaseMode.WaitForWorkDone()
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@ -82,5 +82,16 @@ namespace Milimoe.FunGame.Core.Library.Common.Architecture
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Working = true;
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Working = true;
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Work = default;
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Work = default;
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}
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}
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/// <summary>
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/// 调用Socket.Send() == Success后,请等待任务完成
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/// </summary>
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protected void WaitForWorkDone()
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{
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while (true)
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{
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if (!Working) break;
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}
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}
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}
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}
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}
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}
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@ -149,9 +149,14 @@
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{
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{
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public override string Message => "退出房间失败 (#10030)";
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public override string Message => "退出房间失败 (#10030)";
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}
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}
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public class CreateRoomException : Exception
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{
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public override string Message => "创建房间失败 (#10031)";
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}
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public class GetInstanceException : Exception
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public class GetInstanceException : Exception
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{
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{
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public override string Message => "构造对象实例遇到错误 (#10031)";
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public override string Message => "构造对象实例遇到错误 (#10032)";
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}
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}
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}
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}
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