From e58613870e65f71be6035180b267707be94c2319 Mon Sep 17 00:00:00 2001 From: milimoe Date: Sat, 31 Jan 2026 21:54:40 +0800 Subject: [PATCH] =?UTF-8?q?=E6=B7=BB=E5=8A=A0=E8=81=8C=E4=B8=9A=E7=AD=89?= =?UTF-8?q?=E7=BA=A7=E5=B8=B8=E6=95=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Model/EquilibriumConstant.cs | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/Model/EquilibriumConstant.cs b/Model/EquilibriumConstant.cs index 8f0b118..8d34b8f 100644 --- a/Model/EquilibriumConstant.cs +++ b/Model/EquilibriumConstant.cs @@ -640,6 +640,16 @@ namespace Milimoe.FunGame.Core.Model /// public HashSet ClassPointsGetterList { get; set; } = [1, 5, 10, 15, 20, 25, 30, 35, 40, 45, 50, 55]; + /// + /// 最高职业等级 + /// + public int MaxClassLevel { get; set; } = 10; + + /// + /// 能修改默认职业的最小等级 + /// + public int MinLevelCanModifyDefaultClass { get; set; } = 20; + /// /// 应用此游戏平衡常数给实体 ///