diff --git a/Entity/Skill/Effect.cs b/Entity/Skill/Effect.cs index 0cda70c..698629d 100644 --- a/Entity/Skill/Effect.cs +++ b/Entity/Skill/Effect.cs @@ -1295,7 +1295,7 @@ namespace Milimoe.FunGame.Core.Entity public bool CheckSkilledImmune(Character character, Character target, Skill skill, Item? item = null) { if (GamingQueue is null) return false; - return GamingQueue.CheckSkilledImmune(target, character, skill, item); + return GamingQueue.CheckSkilledImmune(character, target, skill, item); } ///