Fix: RoomConverter没有写入GameMode/Map, IsRank

This commit is contained in:
milimoe 2023-12-06 01:03:20 +08:00
parent 215e51a2d5
commit d90e858d9e
Signed by: milimoe
GPG Key ID: 05D280912DA6C69E

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@ -88,8 +88,11 @@ namespace Milimoe.FunGame.Core.Library.Common.JsonConverter
writer.WriteString(RoomQuery.Column_RoomID, value.Roomid);
writer.WriteString(RoomQuery.Column_CreateTime, value.CreateTime.ToString(General.GeneralDateTimeFormat));
writer.WriteString(RoomQuery.Column_RoomMaster, JsonSerializer.Serialize(value.RoomMaster, typeof(User), options));
writer.WriteString(RoomQuery.Column_GameMode, value.GameMode);
writer.WriteString(RoomQuery.Column_GameMap, value.GameMap);
writer.WriteNumber(RoomQuery.Column_RoomType, (long)value.RoomType);
writer.WriteNumber(RoomQuery.Column_RoomState, (long)value.RoomState);
writer.WriteBoolean(RoomQuery.Column_IsRank, value.IsRank);
writer.WriteString(RoomQuery.Column_Password, value.Password);
writer.WriteEndObject();
}