diff --git a/Model/RoomList.cs b/Model/RoomList.cs index dbebe0a..17caf3f 100644 --- a/Model/RoomList.cs +++ b/Model/RoomList.cs @@ -28,7 +28,8 @@ namespace Milimoe.FunGame.Core.Model public void AddRoom(Room Room) { _List.Add(Room.Roomid, Room); - _PlayerList.Add(Room.Roomid, new List()); + _PlayerList.Add(Room.Roomid, new()); + _ReadyPlayerList.Add(Room.Roomid, new()); } public void AddRooms(List Rooms) @@ -43,6 +44,7 @@ namespace Milimoe.FunGame.Core.Model { _List.Remove(RoomID); _PlayerList.Remove(RoomID); + _ReadyPlayerList.Remove(RoomID); } public void RemoveRoom(Room Room) => RemoveRoom(Room.Roomid); @@ -69,7 +71,7 @@ namespace Milimoe.FunGame.Core.Model } } - public void SetNotReady(string RoomID, User User) + public void CancelReady(string RoomID, User User) { if (RoomID != "-1" && _ReadyPlayerList.ContainsKey(RoomID) && User.Id != 0) {