diff --git a/Entity/System/RoundRecord.cs b/Entity/System/RoundRecord.cs index 11e96f6..9141fb3 100644 --- a/Entity/System/RoundRecord.cs +++ b/Entity/System/RoundRecord.cs @@ -116,7 +116,7 @@ namespace Milimoe.FunGame.Core.Entity { hasDamage = "完美闪避"; } - if ((ActionType == CharacterActionType.PreCastSkill || ActionType == CharacterActionType.PreCastSkill || ActionType == CharacterActionType.CastSkill) && hasDamage == "" && target != Actor) + if ((ActionType == CharacterActionType.PreCastSkill || ActionType == CharacterActionType.CastSkill || ActionType == CharacterActionType.CastSuperSkill) && hasDamage == "" && target != Actor) { hasDamage = "免疫"; }