添加Gaming::Round

This commit is contained in:
milimoe 2023-12-05 00:07:34 +08:00
parent 6d7380dff5
commit 775423f479
Signed by: milimoe
GPG Key ID: 05D280912DA6C69E
3 changed files with 13 additions and 0 deletions

View File

@ -1911,6 +1911,11 @@
需要同步更新 <see cref="T:Milimoe.FunGame.Core.Library.Constant.DataRequestSet"/> 需要同步更新 <see cref="T:Milimoe.FunGame.Core.Library.Constant.DataRequestSet"/>
</summary> </summary>
</member> </member>
<member name="T:Milimoe.FunGame.Core.Library.Constant.GamingType">
<summary>
需要同步更新 <see cref="T:Milimoe.FunGame.Core.Library.Constant.GamingSet"/>
</summary>
</member>
<member name="F:Milimoe.FunGame.Core.Library.SQLScript.Constant.Command_Select"> <member name="F:Milimoe.FunGame.Core.Library.SQLScript.Constant.Command_Select">
Commands Commands
</member> </member>

View File

@ -162,6 +162,8 @@ namespace Milimoe.FunGame.Core.Library.Constant
public const string BanCharacter = "Gaming::BanCharacter"; public const string BanCharacter = "Gaming::BanCharacter";
public const string PickCharacter = "Gaming::PickCharacter"; public const string PickCharacter = "Gaming::PickCharacter";
public const string Random = "Gaming::Random"; public const string Random = "Gaming::Random";
public const string Round = "Gaming::Round";
public const string LevelUp = "Gaming::LevelUp";
public const string Move = "Gaming::Move"; public const string Move = "Gaming::Move";
public const string Attack = "Gaming::Attack"; public const string Attack = "Gaming::Attack";
public const string Skill = "Gaming::Skill"; public const string Skill = "Gaming::Skill";
@ -189,6 +191,8 @@ namespace Milimoe.FunGame.Core.Library.Constant
GamingType.BanCharacter => BanCharacter, GamingType.BanCharacter => BanCharacter,
GamingType.PickCharacter => PickCharacter, GamingType.PickCharacter => PickCharacter,
GamingType.Random => Random, GamingType.Random => Random,
GamingType.Round => Round,
GamingType.LevelUp => LevelUp,
GamingType.Move => Move, GamingType.Move => Move,
GamingType.Attack => Attack, GamingType.Attack => Attack,
GamingType.Skill => Skill, GamingType.Skill => Skill,

View File

@ -107,6 +107,9 @@ namespace Milimoe.FunGame.Core.Library.Constant
Gaming, Gaming,
} }
/// <summary>
/// 需要同步更新 <see cref="GamingSet"/>
/// </summary>
public enum GamingType public enum GamingType
{ {
None, None,
@ -116,6 +119,7 @@ namespace Milimoe.FunGame.Core.Library.Constant
BanCharacter, BanCharacter,
PickCharacter, PickCharacter,
Random, Random,
Round,
LevelUp, LevelUp,
Move, Move,
Attack, Attack,